[Case 02]

More Drops, Less Delay: How We Future-Proofed Group Buy

E-Commerce

Revamped Group Buy for 5× scale and 98% faster updates — no devs needed

Led the UX overhaul and built a self-serve admin portal — validated by 315+ users and ready for weekly product drops.

[Project Overview]

Group Buy is a limited-time e-commerce platform offering exclusive, rotating deals. The earlier version couldn't support multiple drops, self-collection, or quick content updates — frustrating users and overloading the product team.

[Problem Statement]

Users struggled with unclear product info, no order visibility, and limited fulfilment options. Admins were dependent on developers for updates, making it hard to scale or manage drops quickly.

[Industry]

E-Commerce

[My Role]

Lead Designer

[Platforms]

Mobile and Desktop

[Timeline]

November 2024- Jan 2025

Due to project sensitivity, designs aren't shared publicly. Reach out to learn more!

[Outcome]

315+ user inputs shaped the final experience
Admin update time cut by ~93% (2 days → <30 mins)
Ready to support 5+ product drops/week

[Process]

[01] User Research

Conducted 5 concept interviews and 315+ usability test responses

Identified friction in product browsing, unclear CTAs, and lack of order tracking

Discovered unmet needs for self-collection visibility and launch flexibility

[02] Insights

Users wanted real-time status tracking and product clarity

Admins needed tools to run multiple concurrent launches with quick edits

Scaling required a modular system, not a one-off campaign flow

[02] Insights

Users wanted real-time status tracking and product clarity

Admins needed tools to run multiple concurrent launches with quick edits

Scaling required a modular system, not a one-off campaign flow

[03 Design Solution]

Designed 30+ responsive screens across user and admin views

Created a new admin portal, reducing update time from 2 days to <30 minutes

Enabled 100% content management without developer intervention

[04] Testing & Iteration

Iterated based on 300+ data points

Resolved 3+ usability blockers before launch

Clarified layout, CTAs, and product/service flow based on user patterns

[Key Learnings]

Scale Is a Design Problem

We designed not for one campaign — but for future drops, fulfilment, and growth.

Internal UX Matters

Empowering admins to act fast saved days of manual work and reduced reliance on devs.

Quant Feedback Is Gold

300+ user responses helped us prioritise what really mattered — clarity, speed, and trust.

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